3D Graphics: Crash Course Computer Science #27
487.5 هزار بار بازدید -
7 سال پیش
-
Today we’re going to discuss
Today we’re going to discuss how 3D graphics are created and then rendered for a 2D screen. From polygon count and meshes, to lighting and texturing, there are a lot of considerations in building the 3D objects we see in our movies and video games, but then displaying these 3D objects of a 2D surface adds an additional number of challenges. So we’ll talk about some of the reasons you see occasional glitches in your video games as well as the reason a dedicated graphics processing unit, or GPU, was needed to meet the increasing demand for more and more complex graphics.
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Produced in collaboration with PBS Digital Studios: pbsdigitalstudios
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Pre-order our limited edition Crash Course: Computer Science Floppy Disk Coasters here!
https://store.dftba.com/products/comp...
Produced in collaboration with PBS Digital Studios: pbsdigitalstudios
Want to know more about Carrie Anne?
https://about.me/carrieannephilbin
The Latest from PBS Digital Studios: All PBS Digital Studios videos
Want to find Crash Course elsewhere on the internet?
Facebook - Facebook: YouTubeCrash..
Twitter - Twitter: TheCrashCourse
Tumblr - Tumblr: thecrashcourse
Support Crash Course on Patreon: Patreon: crashcourse
CC Kids: crashcoursekids
7 سال پیش
در تاریخ 1396/06/15 منتشر شده
است.
487,501
بـار بازدید شده