Fictional History, Culture, and Bannerlord

Rosencreutz
Rosencreutz
Here's a video on how TaleWorlds went about designing elements of their world, from the history, to the landmass, to cultures, a ...
Here's a video on how TaleWorlds went about designing elements of their world, from the history, to the landmass, to cultures, and how they all (in some cases quite obviously) borrow from the real world. It's also an exploration of what one can learn about worldbuilding from looking at an example like Bannerlord, or really the whole Mount and Blade series.
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My Links:
Twitter: KRosencreutz
Patreon: Rosencreutz

Rome video I mentioned:
Is "Byzantium" Roman?

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Links to sources mentioned (diaries, etc):
Dev diaries
Aserai
https://www.taleworlds.com/en/Games/B...

Battania
https://www.taleworlds.com/en/Games/B...

Calradia/Empire
https://www.taleworlds.com/en/Games/B...

https://www.taleworlds.com/en/Games/B...

Khuzait
https://www.taleworlds.com/en/Games/B...

Sturgia
https://www.taleworlds.com/en/Games/B...

Vlandia
https://www.taleworlds.com/en/Games/B...

On cataphracts and Byzantine warfare:
https://pure.royalholloway.ac.uk/ws/p...

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00:00 Intro
02:28 Constructing a History
06:06 Constructing a world
10:36 Constructing Cultures
15:02 Battania
18:00 Sturgia
22:33 Calradia
26:19 Conclusion
29:10 Outro

همه توضیحات ...