How graphics works? Render pipeline explained. Example OpenGL + Defold

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Do you want to create breathtaking visual effects? Photrealistic or stylized games? You need to dig into how rendering works! ...
Do you want to create breathtaking visual effects? Photrealistic or stylized games? You need to dig into how rendering works!

But don't worry - I tried to make a crazy thing in this video - explain as much about Rendering as I can in possibly most simple words!

Let me know if I managed to help you dive into a fascinating world of computer graphics.

The video explains mainly OpenGL workflow and utilises a Defold as a perfect example of a game engine running on OpenGL (but ont only! - so we'll talk a little about Vulkan and WebGL)

Defold project from cover image is from Dragosha!

Like, subscribe and comment! And if you want to support me financially to spent more time on those videos I have:

Patreon: Patreon: witchcrafter_rpg (takes fee)
Ko-Fi: https://ko-fi.com/witchcrafter (no fees)
Github: https://github.com/sponsors/paweljarosz (no fees)

Also, wishlist a game I'm working on: https://store.steampowered.com/app/13...

Best Regards,
Paweł

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